MAL 38328
Azur Lane
アズールレーン THE ANIMATION
Azur Lane the Animation
Traxdize
Welcome to Shipgirls Fighting Each Other ft. Aliens! Anyway I was really expecting this anime to deliver since I play the mobile game. But what did I get? Very good animation and a mediocre story. The animation is so good that they need to delay a season. Anyway, I felt that Yostar should have just made Azur Lane into a Slice-of-life. From there they should gradually move into an action story. That's what I feel anyway, instead they decided to do the reverse of it. But I hope Slow Ahead is good. (they need to adapt Queen's Order too). The story is very mediocre, it focuses more on Enterprise, and Belfast sometimes. Occasionally Akagi, and Kaga if you consider it. (there is a lack of Warspite screentime here so I am dissapointed). Long story short the anime is about Enterprise being an edgy emo kid and suddenly Mama Belfast came. Then we have a beach episode. Suddenly, war. Yea that's the gist of it. As I have mentioned earlier, the art "was" very bad. Fortunately they decided to remake the whole thing. The fight scene was descent, though the best animation was the first 2 episodes or something. The opening was the best of thing of this Anime. The Ending was nice too, at least better than the whole Anime. Even the Opening sequence is so much better that it has gotten to the point in which I think all the budget went there. Also Yuukyu no Catharsis is a great song. Featuring edgy depressed emo Enterprise and mama Belfast, also featuring delusional Akagi and existential crisis Kaga. (and a pinch of Bismarck) Yea I was able to go through the whole anime. And that's only because I play the game.
LegendAqua
"HEY!" "HELLO!" "HAJIMEMASHITE!" "SHOUNEN!" "KIMI WA... War, yes war never changes and so does the gacha... So this is some of the few mobile games that LA HAS played and it getting an adaptation was for one, surprising and two, it was actually pretty good, yeah sure it deviated from the game's story whilst changing a few things but still if it made LA go back into the game, then this adpatation was doing something right. But where LA played Azur Lane LA ignored the story (more waifu's and gameplay less story)...but nonetheless the story for this adaptation for Azur Lane...well actually falls nicely into place much like Kantai Collection, it's rival and somewhat anime adaptation predecessor in a ways. Why does LA say this, well it's anthropomorphized warships battling monstrous ships to save the world, just in Azur Lane's case there's an internal struggle with some of the factions about using the monstrous ships namely the "Sirens" technology to banning their power together to fight them. This on the onset is the base setting of Azur Lane however as we have actually two narrative focus, one more focused than the other that being Enterprise voiced by Yui Ishikawa and the other of Javelin voiced by Nozomi Yamane. Enterprise's story arc is mainly focused on her being soo preoccupied in the battles that she worn herself down,, thankfully she gets better once Belfast voiced by Yui Horie arrives. The other is of Javelin and Laffey voiced by Maria Naganawa wanting to befriend Ayanami voiced by You Taichi as they are on different factions. Z23: Am I a joke to you? So the factions...that of the Sakura Empire, Ironblood, Eagle Union and the Royal Navy. Sakura Empire is obviously Japanese, Ironblood is German and Eagle and Royal Navy are America and UK respectively and you can connect the dots with the war setting but LA brings this up as in the game Azur Lane is historically accurate with World War II with it's ships, with this adaptation however it takes a few liberties from the likes of Hood. As for the Sirens, it's kinda obvious what they are suppose to represent, that of the nuclear bomb. The animation done by Bibury Animation Studios comes out blazing with it's great animation of it's characters, the battles and the like. Though most of the time the background is of the sea and whatnot, it make sup for it with it's battles as Azur Lane obviously takes liberties on how battles pan out in comparison to the games battles and the animation pays off with it's battles LA swear. On the other side however Bibury Animation Studios tends to derp in weird ways time to time and it's throughout the anime as much as the animation is great in most of it's elements, the derps are there some blatant, some are blink before you miss it. Nonetheless Bibury Animation Studio even with the derps, did a great job in terms of animation. The voice cast is HUGE from the four HUGE factions in the games, to the Sirens themselves. To this, let's go straight to who LA's MVP's of the voice cast are. Yui Ishikawa as Enterprise is an obvious choice but also Yui Horie as Belfast. You Tachi as Ayanami and finally Mai Nakahara as Akagi and Ai Kayano as Kaga were some good standouts in the voice cast. Nonetheless this HUGE voice cast isn't something to be understated and even then the standouts were something else in Azur Lane, expected from most of the veteran seiyuu's. With all this being said, Azur Lane does have it;s store of flaws, the first being as much as the anime starts off flying and bringing us pretty well into what we might be getting into with all the action and lore given, the anime takes some detours in trying to be a slice of life and gives fanservice to the fans (be it through "fanservice" or references to players of Azur Lane) all the while it's trying to pull 2 other character focuses arcs at the same time, alot is going on with this anime, almost like the anime is trying to pack EVERYTHING that Azur Lane wanted. Next is the animation derps which LA said above and finally is due to the huge huge huge roster of characters as there are four factions compromising of 20+ character in each and maybe more on others...yeah unless your favourite ship is Enterprise, Akagi, Kaga, Javelin, Laffey, Ayanami, Belfast and Prinz Eugen don't expect much screentime on them especially from the Ironblood faction but to this defense, LA will say the anime's plot is focused on them and this doesn't necessary mean we need to look at EVERYONE's backstory or focus a mere cameo is good enough in all honesty with an anime adaptation like this. Oh and LA's favourite characters from the game that easily transferred into the anime are Illustrious, Enterprise and Takao by the way and they all get decent screentime soooo LA is happy nonetheless. Azur Lane for an anime adaptation though it deviated from the game story, it still by the by keeps Azur Lane's "flavour" to it and for newbies brings in a general aspect of what Azur Lane is like lore wise. Yes Azur Lane is for the fans whilst also bringing in newbies with this anime (if not the tons of ads through Youtube got you into it before this anime was even released, you know what LA is saying.............HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO-) but this anime adaptation though with some flaws with a rather slow progression of slice of life, even if it starts off flying and very narrow narrative character focused arcs and derps in animation at times, even with ALL these flaws, Azur Lane was nonetheless a great watch seeing Azur Lane on the silver screen that for the most part is one of the nicer mobile game anime adaptations from not only Fall 2019 but in the rising better mobile game adaptations whilst isekai is getting more and more saturated. Welcome to the Sandy Cult...
Marinate1016
Azur lane is an adaptation I've been waiting on for quite some time now, for obvious reasons, Plot. Unfortunately, while there's a lot of Plot with a capital P, there's not much with a lowercase p. The story is quite lacklustre in that it feels like we really needed 24-30 episodes to really get things explained better. At times plot points feel rushed or completely overlooked all together. Add that to the fact that the writing isn't that strong to begin with and well, you've got problems. I do believe the direction that the staff intended to go in with the story was good, but executed poorly. There were certainly some interesting concepts explored and the episodes are all quite fun. There are very few dull moments in the entire series and it managed to keep me excited to watch for all 12 episodes. Azur Lane offers fans of the game to see their favourite waifus in action, but does little to attract newcomers to the series. I don't think many people will watch this and go "Oh man, I need to play the game now" If you do, that's great! It is a great game. Where Azur Lane the anime does excel is the art and technical aspects of the anime. The show is gorgeous. Full of bright colours, excellent shading, character designs and amazing fight scenes that all have excellent sound design. Besides seeing your waifus in action, this is really the highlight of the series and will be apparent from the first episode. Despite airing in Fall 2019, the series was forced to air the last two episodes of the season 3 months later, in March 2020 due to issues with the animation and production. Now, I'll be frank with you. As someone who really enjoyed the first half of the show, I saw absolutely no improvements or need to delay these episodes. The final two episodes are essentially the exact same as the first 10. Airing in the same season as FGO:Babylonia provides us with two examples of shows that adapt mobile games with varying degrees of success and quality. Overall, I'd say if you want to see big tiddy onee-san's, literal waifu wars and some absolutely gorgeous art, or are a fan of the game, give AL a watch. While it's no masterpiece, it's definitely fun and at the end of the day, that's what matters.
superp2222
Let's be honest. If you're here, you're one of three things. You played Azur Lane and heard they had an anime adaptation You're a history fanatic who wanted to see anthropomorphized ships interact with each other You're both Azur Lane brought about a very fine second wind to the shipgirl subgenre. Continuing the legacy of Kantai Collection and giving it a modern twist that has attracted millions of players on its app. However, many fans, including myself, were dismayed at the anime adaptation. As a very new person to this community, who hasn't even accumulated 5 hours on the game and only heard about this entire franchise through a chance encounter during Spring, even I was disappointed at the overall effect of this adaptation. Story As I said earlier, I'm an extremely new addition to the Azur Lane community, as of such, I have no idea what the general game plot is. However, I was aware of the general gist. Humanity was attacked by alien vessels sorta like that Battleship Movie, and in response they turned their most famous battle vessels into cute anime girls. The Anime adaptation helps newer players like me clear up a lot of specifics of the system. How do these girls control these ships? Are they gijinkas of ships? Or actual humans possessed with the spirit of these ships? No, they're ships, that, through the mental cubes that were the bane of my gacha luck, become human, and they're able to convert their ship bodies into battle armor to use. Alright, understandable, frankly, that's actually a very comprehensible explanation, and I have no complaints with it. But that's where it sorta all goes downhill. Following generic anime timelines, they yada yada the background information so they can capitalize on it later for plot convenient flashback scenes. Suddenly, Japan the Sakura Empire attacks! That's where the first issues I noticed came in. Most importantly, I realized that the anime really loves their Deus Ex Machinas. Belfast saving Enterprise, Enterprise saving Ayanami, we get it, animes love to flaunt their character's speed but if it gets repetitive it really takes out of the main feeling. Second is the overall spread of the story. 6 episodes for Enterprise to figure out that she's not invincible, 3 episodes to figure out the Sakura Empire is up to something, 2 dramatic action scenes, and of which one is completely backstory fodder, and whatever's left is thrown to the fanservice machine. Anyone who's watched any show before knows that this isn't good pacing. the 6 episodes of Belfast vs Enterprise eventually feels like it drags on and on and on, while they did try to amend this by having other character interactions, like Kaga and Akagi, the Shokaku sisters, Ayanami vs Javelin and Laffey, etc. But that doesn't curb the dragging feeling. Meanwhile, the last 3 episodes are super rushed. Barely any explanations are made about Akagi's motives, Enterprise is still the Deus Ex Machina Queen, and hell, it honestly feels like we're members of the Sakura Empire in that last battle, just as confused as everyone else. Characters Arguably the most anticipated part of the series, everyone, including newcomers like me knows that Azur Lane's selling point is its vast diversity of shipgirls and their quirky personalities. The Anime adaptation literally didn't do anything on it. Sure, they made sure to include cameos for the minor ships like Cleveland, but even with their main cast they struggled to make sure every character was well rounded and at least presentable as somewhat human. With their rushed attitude most of the characters were forced to stick to one central theme and crank it to 1000, which overall is a detriment to their personality and sets them as way more dull versions of their in game counterparts. On top of that, even if they spent 6 episodes fixing Enterprise's personality it overall still feels bland. All she did was realize that the ocean was scary. That's literally it, sure she's eating normal food a lot more, but in the grand scheme of things it was a very minor change. Even with these flaws I still found myself gradually able to like a few characters. Even if the screentime isn't representative of how well they build as a character, it still is noticeable enough for certain characters to stick out. People will most likely love the Starter Squad for their quirky personalities, the two floofy tailed carriers will still be ara ara AF, and I personally loved the Shokaku sisters. At least not all of the personalities were sunk with the adaptation Animation The thing about converting big badass ironclad warships into cute anime girls is that you deliberately sacrifice many great opportunities for killer animation by opting for the more conventional approach. The main appeal of warships is that they're intimidating, they kick ass, and they are the most alpha way for nations to flex their biceps. It would've been great seeing these iron giant duke it out with shells and torpedoes, but now that they're kawaii anime girls, we really just get to see them use peashooters and swords... really? Meanwhile, the CGI. It's good in some places, but bad in others, especially when these human avatars are riding on their ships in ship form and not battle body form. The animations of the ship's turrets turning and firing is really chunky and looks like something straight out of Super Mario 64. In all cases, the anime was a good watch. Not a great watch, but at least it isn't absolute bullcrap like others. Watch it if you're bored, watch it if you want to see shipfus, but don't watch it expecting to get something cool.
ThaHentaiGod69
Everything about this anime feels like a failed marketing attempt, especially the story. It literally felt like something ripped straight out of some kids' movie and added softcore pornography to attempt to please its fanbase. The art style didn't even try to stand out. It was just... mediocre. But oh my God, the characters just look overly simplified compared to their game counterparts. The characters here are so predictable. I wouldn't expect much coming from an Azur Lane anime, but this is just horrendous. The character development of the "protagonist", Enterprise, feels extremely forced. But despite all that, I wound up laughing my guts off throughout the entire experience, and that ironic enjoyment managed to save this show from becoming a 1. So overall, it's a 2/10 for me. In a nutshell, this shit whack bro.
slowtrackcar
It's a show about boats, except the boats are actually big tiddy anime girls. The story is also pretty decent considering this anime was adapted from a mobile game. I really wish they went more into depth when it comes to some of the characters because if you don't know the lore then you really won't ever be able to grasp just who exactly everyone is from the show alone. Only complaint I have is the excessive cgi during fight scenes, but the cool sound design I think makes up for it. Overall this is actually a good show and probably worth the watch, just go into it knowing that it's really a fan service anime made for those that enjoyed the game.
Einaol
Before beginning this review, it is important that a disclaimer be made: DO NOT WATCH THIS ANIME UNLESS YOU HAVE PLAYED THE GAME TO A GOOD EXTENT ...and even then, do not approach it as a serious anime. Azur Lane The Animation is best seen as a tribute to the mobile game, a strictly fan-service piece of work. It is not intended to be taken as a standalone anime, or to compete with other mainstream masterpieces. By itself, Azur Lane The Animation is a bland, generic anime with not enough character development, a rushed plot development, and seemingly subpar animations. By itself, the anime should not deserve anything higher than a 5-6, and a 3-4 for stricter judges. However, as a tribute piece to the mobile game, it does a lot of things right. 1. AL:TA showcases a majority of the game's characters. For veteran players of the game who have particular favorite "shipfus", this is a pleasant surprise. It did not fall into the trap of only including a handful of "main characters" and never even allowing others screentime, which is what I had assumed it would do going in. Granted, in a lot of cases, these appearances are very brief. 2. AL:TA adds to the game by providing veteran players with insight into parts of the game that is not shown in significant detail. One of these is the life-in-the-dorm of the major factions. For example, it was nice to see how ships in the Sakura Empire interacted with each other, and see how their "dorm life" looks like, something that would only be glossed over in the game. Another case would be the depiction of the Sirens, who do not have voice-over in the game for the most part; they do in the anime, and gain personality as a result. This provides for a fuller experience in the game. 3. AL:TA makes secret references to in-game aspects, everywhere. For those who have extensively played the game, Easter Eggs are all over the place. Each of the "main characters" in the anime will at some point say some of the voice lines they normally do in the game, which leads to a "OMG SHE FINALLY SAID IT" moment. This is often missed by the casual viewer, who thinks it's just another badly-delivered line. However, for those who notice, it really grounds the characters as an extension of their counterpart in the game, which makes them immediately relatable. This also applies to things like Manjuus (who finally have an explained role in the AL universe), or seemingly random background scenery that is actually seen in the game. Another example would be Ark Royal's love of lolis. 4. AL:TA pays homage to the game's actual character quirks and designs, and expands on it. It is one thing to play the game and control your ships' 2D chibi sprite. It is a whole other thing to see that character's full-sized model actually fire its guns and torpedoes, or launch planes based on their character's designs. One of the most genius scene is when Zuikaku charges up her katana by clicking her rigging with the hilt. It finally explains to veteran players some of the ways Sakura Empire ships combine their sword and riggings in combat. Another example would be Prinz Eugen's rigging chomping at the Siren. Need I say more? 5. AL:TA pulls at the veteran players' heartstrings. Any long-time fan of AL will get excited at Enterprise's entry scene to save the fleet, or cry at Amagi's vanishing, or experience a surge of pride when all of the ships of both Azur Lane and Red Axis show up on the horizon to defeat the final boss, or feel their heart on fire at the finale, when the same music that is heard all the time at the main menu of the game plays at the end of the show in a montage. For these reasons, and many more, I believe that Azur Lane The Animation, taken IN CONTEXT, deserves anywhere between a 7 - 8 and, for those who love the game, a watch. Of course, with the right budget, goal, and team the anime could have been a lot better. However, for what it is, the anime is surprisingly enjoyable; it could have been so much worse.
Saikar22
It's not great. I've played the Azur Lane mobile game since fall 2018 and watched this anime develop with wariness. It always felt like the type of game that wouldn't adapt well into a show. How do you tell a coherent story about a game with five hundred characters that spans 8 or 9 nations and a huge period of time? The answer isn't only that you don't; it's that you don't seriously try, apparently. I think the biggest failing of the Azur Lane anime is that it tries to be everything at the same time, all smashed awkwardly into twelve episodes. It tries to be a character-driven show, focusing on Enterprise, Belfast, and Akagi - but constantly introduces a dozen "hey look its that girl from the gacha!" characters an episode. There's very serious discussions of the ramifications of war and its affect on combatants, but it's after a beach episode with a bunch of young girls running around in swimsuits and making sand castles. There's a reasonably good two-episode arc about infiltrating an enemy nation and a harrowing escape that's followed up by (I kid you not, this actually happens) a big-boobed character being insecure about her body type and finally coming to terms with the fact that breasts of all shapes and sizes are beautiful. I know they wanted to sell uncensored blu-ray copies, but come ON. There's occasional moments of greatness. A highlight was a tense standoff between two massive navies in and around a flooded, destroyed city. If the show had been willing to tell a serious story it may have worked. But the constant juxtaposition between doom-and-gloom PTSD and borderline softcore porn ruined both sides. It was too slow to be a proper slice-of-life, and too goofball to work as either a serious or an action show. My best guess is that it wanted to tell a serious story but was worried that its audience would want more boobs and slapstick and so we ended up with this mess. If anyone watched this, or otherwise had a run-in with it, I have two things to say to you: First, my condolences. Like I said, it's not good. But second, don't let this... thing... turn you off from the mobile game. It's better written and is ridiculously generous compared to every other gacha I've found, and gets a lot of new content. The idea of characters fighting these large-scale battles is an inherently interesting one, and the game acts it out far better than the show did. The best thing I can say about this is that the devs know it wasn't good and are working on a totally different, apparently slice-of-life anime. Much like with the game itself they seem to be open to feedback and fan wants, so maybe - just possibly - we'll get a better Azur Lane show out of this mess on some distant day.
Lily_Luna
Now this review may be a little bit controversial in the start. Also I played the game for around a year,before I quit, so I have a basic understanding of the in game story as well as the characters. I preferred this over the repetitive game play of the game. Also I enjoyed the story of this rather then the story given in game. The character designs do a great job of capturing the look of the in game models as well as their quirks. The little Easter eggs throughout the anime were also fun to notice. Now sure this isn't the greatest adaptation of the original game but, the game is a gacha game which didn't have the greatest story. All in all, I enjoyed this more the the game itself and do recommend this to fans and non-fans alike. For fans though do be forewarned that the story isn't exactly like the story in game.
Desslok
I went into Azur Lane as someone with essentially no knowledge of the game, and I think that's the biggest factor affecting my enjoyment. There are things the series does well: the action sequences are entertaining, the soundtrack is strong throughout, and the overall concept of historical warships personified as anime girls is surprisingly fun. I also appreciated the various naval references and the different national factions, even if I never got my darling Yamato (what an oversight THAT was). The problem is? The show tries to juggle WAAAAAA too many characters in only twelve episodes, and I never really connected with any of them. The cast is so large that there isn't enough time to develop individual personalities or relationships. The story also assumes a level of familiarity with the game's lore that I simply didn't have, leaving me lost. It's like watching Super Smash Bros: The Anime and you've never played a video game in your life. The series builds toward emotional moments and character arcs that never landed for me because I JUST dont have any context that the writers expected me to already possess. By the final episode, rather than resolving the story, it simply stops, clearly setting up future material instead of providing a satisfying conclusion. Overall, I don't think Azur Lane is a terrible series. The production values are solid, the action is enjoyable, and fans of the game will probably get much more out of it than I did. As a standalone anime, however, I found it overambitious, difficult to follow, and just unsatisfying.
Swordlocked
I'm judging this show as a standalone, rather than an adaptation of the game. Azur Lane is far from a masterpiece, but the show is just insane. It's fun, but nothing makes sense so it's perfect if you are able to throw out suspension of disbelief and just watch the shenanigans unfolding in front of you. The action sequences in Azur Lane are simply absurd. Things kind of just happen, but in all the best ways. If you're looking for something with any depth - dodge Azur Lane, it's really not the show for you. If you're looking for a show with tons of fanservice and wacky action sequences, this is an easy sell. If you're drunk, this anime shoots up to a 10/10.
1thatgoesthere
Alright, this is going to be my first review here because I feel that the other reviews for this anime aren't really all that good. I should mention that I haven't played the mobile game so I don't know any differences from the mobile game. I had low expectations watching this anime due to the low user score. I initially tried to watch this series over a year ago but I was turned off by the fanservice in the first episode. However, after watching this again I have gained a liking for this anime. This anime has a mix of action and slice of life scenes. If you really don't like slice of life you may not like this anime due to the considerable amount of these scenes in between the action. You may also not like this anime if you dislike or are annoyed by sexual fanservice easily since there are many scenes depicting the characters sexually. However, I will go into more detail about this point later on. The story was so-so, the two factions Azur Lane and Crimson Axis fight against each other and against the sirens. Not exactly original, but they do bring some interesting things to the table when they fight. There isn't much outcome after each battle (particularly in the first half) but there are definitely surprises later on. This lack of outcome doesn't stop the fights from being interesting though. Personally, it didn't bother me. It really does feel like the creators put some care and effort into this anime. The artwork and animation are well done. The characters are expressed very well and the animation is stunning at times. It's more average during the fight scenes though. The sound effects fit it and are well enough. The characters are wonderful and interesting and have unique personalities. Some of them have deeper backstories than what they seem like on the surface. I felt bad for the "villains" towards the end of the series after being apathetic towards them near the beginning. Ayanami and Javelin/Laffey's relationship during the series is cute and sweet. The characters are very likeable and if you like cute/friendly girl characters you'll love them here. Alright, time to talk about the fanservice. The girls are often shown in revealing outfits or have their panties exposed, etc. There are also times where the girls are doing some sexually suggestive things to each other just because. There's also an episode where a significant portion of the episode is spent showing the girls bathing fully nude and exposed with their breasts fully visible (at least in the uncensored version), including the loli characters. I did find it annoying at times when these girls were shown sexually, particularly during the fight scenes. However, some of the sexual scenes went far, and that bath scene was so completely off the wall that it was honestly funny how far they went with that. I saw someone say that the bath scene wasn't very good fanservice, and I can't disagree more with that statement. The only thing that was really bad about it in that regard is that it only showed the Azur Lane girls and none of the Crimson Axis girls. But if you can tolerate that and have wild dreams about these girls then this scene is a real treat for you. However, if the idea of seeing these girls sexually really repels you, then this anime probably isn't for you. Overall, this anime was definitely not the mediocre/awful garbage that some people claim. It's definitely not something that blew me away, but it's fairly good. If you really like nice characters acting sweet or being depicted sexually, you'll like this anime. If you really don't like the characters than you probably won't like it.
Upset_Nimbus
Ah the sea! Where girls come to swim, play, and erm ... fire 16 inch 50 caliber naval armaments at one another? Was that in the script? Azur Lane I've heard is based off of a game (which I should probably try out) and seems to be a slice of life but with two extra pats of action seasoning. Girls in battle? Really cool, the torpedo salvo ripping through the waters, the papers burn into fighter biplanes, Zuikaku's sword charging via PUMPING SAID PLANES into her sword hilt was sick! Girls at home? (base) adorable as fuck. There's quite a bit of fanservice but not too much that it takes over. The interactions the girls have with one another is gold but it takes a keen eye. One of my favorite parts was during one of the dining scenes some ship girl in the background straight up invaded one of her comrade's fish n chips with wayyy too much ketchup I know its a tad bit mean but it was cute and I'm all about stuff like that. The grand concept had me expecting more from the story though. It's, unfortunately, a bit tame and mediocre. Some characters are introduced but unfortunately never really used in a meaningful full way. Tons of ship girls in the background but no label or story about them. Not saying I would want to sink some of these lovely ladies but the plot armor is strong with pretty much every ship making it out of conflict alive and enterprise seems to be the uncontested ace of the battlefield eating a lot of the action (but she does it in a pretty cool way such as riding her own biplanes into combat).
OniChanImOnly12
*This is a review of the Blu Ray version* I really don’t get the such low scores in this anime, it wasn’t a master piece but it’s not a 1 or a 3 either. Good anime, all the girls are whether super cute or super sexy and the Lolis are just top notch. Art: 10/10 & Character: 7/10 The animation wasn’t exactly what I was expecting but it was quite good, somehow I made the idea in my mind that the animation was going to be like one of the latest Fate series but it wasn’t, the character design was astonishing tho and I loved the aesthetic and scenic blue ocean matching the pretty blue sky, and the fact that they changed the lighting in every episode to match the mood of the series was a really cool effect, I think studio Bibury did a great job. Story: 6/10 As for the story it wasn’t that interesting and it was kinda dull at times, but it had its moments, specially when the battleship girls tried to add meaning to their lives, I wasn’t expecting a philosophical introspection in this type of anime but I totally welcome it, it was a nice addition. Sound: 5/10 The music for the opening and ending was your typical generic j pop songs so not much to add there. Enjoyment: 9/10 Overall: 7/10 If you want your cuteness levels to go high while having fun watching some sexy girls then Azur Lane is your pick.