MAL 63316

Dogulwang

도굴왕

Tomb Raider King

Moshimochi284

7.00 · 29 Sep 2026

"Is Tomb Raider King actually THAT bad?" This is the question that has plagued me over and over this past season, since Tomb Raider King, one of my most anticipated shows of Summer 2026, opened to low scores almost immediately. And those same low scores continued to steadily decrease throughout the airing of this show, eventually settling on the average that you see now. And now that I have finally taken the time to sit down and watch the whole thing in its entirety, I have to say... No. No, it is not nearly that bad. In fact, I actually quite liked it! It was pleasantly surprising in more ways than one, and ended up being one of my more fun watches recently. The Solo Leveling Misconception: Before I dive into the usual parts of a show that I typically talk about in a review, I feel like I need to address the elephant in the room first. And that elephant is the fact that so many people simply dismiss Tomb Raider King as nothing more than a Solo Leveling ripoff. Now, I'm not gonna lie, I came quite close to being convinced of that before actually watching the show. But now that I've finally seen it, I can tell you with certainty that could not be further from the truth. Do Solo Leveling and Tomb Raider King share lot of the same tropes? Well, yeah, of course. They're series that share the same genre. It only makes sense. But the two are inherently different. Whereas Solo Leveling is primarily focused around the system which Jinwoo uses to grow stronger, Tomb Raider King places a WAY bigger focus on items and loot. Joo-Heon's fights and struggles almost always primarily center around what items and tools he has on hand, along with how well he can use them. And while yes, items, weapons, and armor do exist in Solo Leveling, they are utilized very differently. Jinwoo has items, and he uses them as needed, but it's not like his battles revolve around or depend on them exclusively. Meanwhile, in Tomb Raider King's case, they are the meat and potatoes of what makes the show so interesting. You never know in what clever ways Joo-Heon's going to use what is available to him to defeat his enemies or get out of whatever sticky situation he is in, and that, along with the fact that most of this show has a lot more personality in general, is what so clearly sets it apart from Solo Leveling. Visuals: For what this show is, it looks pretty great. It has a unique artstyle and well-choreographed fights that all look very visually appealing, and far above what I was expecting for this series. I'm honestly shocked that this show scored so low as good-looking as it is, but I can definitely understand part of the reason why that might be, which just so happens to lead right into the next part of the review. Story & Characters: My one biggest gripe with this series is the lack of any "big" fights or moments. While there are enjoyable and interesting examples of the two aforementioned things, none of them every really feel all that notable or significant. This sorta undercuts the series as a whole by making it feel like there are no stakes, even when there is a lot on the line. But that is where the negatives end for me, because aside from that, I was actually pretty invested in the story! It's presented in a way where there's usually no clear-cut or easily guessable route for the main character(s) to get past an obstacle, which makes it all that more fun seeing whatever plan or strategies they're going to have to use in order to do so. And as I also mentioned earlier, the characters all have a ton of personality, with the MC being one of the biggest examples of this. Joo-Heon is not your typical "good guy" or "aura farmer" protagonist. If anything, he's more of a villain, often resorting to cheap tricks or underhanded tactics to get his way. And you know what? Good for him! Him being so morally gray makes this series WAY more enjoyable than if he was just another generic OP protagonist, and is yet another reason why this show is so much fun to watch. Sounds: This section is usually where I talk about the OP, ED, and background OST of a show, but I'm instead going to first use it to give everyone a PSA: if you are going to watch this show subbed, make sure it's the Korean version! No hate to any of the voice actors, it's a tough job and my heart goes out to all of them, but my gosh, the Korean sub is so much better than the Japanese one. It has way more oomph and emotion to it, while the Japanese sub ends up coming off as rather meh most of the time. Moving on to the actual music side of things, while I don't have too much to say about most of the background pieces, both the OP and ED are quite nice listens, even if I personally wouldn't add them to the playlist. TL;DR & Summary: Tomb Raider King is well worth the watch for anyone who wants a fresher or slightly more nuanced take on the OP MC trope, and is so much more than just another Solo Leveling clone! Thank you for reading and hopefully they promote the next season a little better (if there even is one), Moshimochi284

Juulian0

4.00 · 6 Okt 2026

Tomb Raider King feels like an early example of a problem with manhwa adaptations. Solo Leveling's success seems to have made familiar Korean power fantasies look like safer commercial bets, and this is the sort of material that benefits from that interest. That is frustrating when a story has so little identity of its own. A familiar formula might make something easier to sell, but it does not automatically make it interesting to watch. There are worthwhile ideas here, yet too much of the anime settles for making its protagonist look impressive. The title does not do it any favors either. Tomb Raider King sounds like a shitty slot machine in Las Vegas. The actual premise has more going for it, with tombs containing supernatural relics and a protagonist who returns to the past with knowledge nobody else has. Jooheon effectively gets a New Game Plus run, using that information to secure items and advantages before everyone else. Jooheon is already an experienced raider, so having a head start makes sense. What feels rushed is how quickly the opening's helplessness gives way to confidence and control. Almost immediately, the story becomes about how prepared and capable he is. His memories explain his advantage, but an explanation does not give that abrupt change much dramatic weight. Future knowledge can be interesting when done well. Here, that advantage often stretches so far that it feels like Jooheon has seen every outcome everyone has ever done and could do. He seems to have prepared the right countermeasure for a problem the audience has barely been introduced to, with the preparation revealed only when he needs it. That is much less satisfying than watching someone be surprised and work out a solution. It is difficult to admire his planning when the story keeps the plan off screen until it just works out. The butterfly effect is an abstract concept in this anime. The relics themselves are one of the better ideas. Connecting abilities to historical and mythological objects or figures gives them more flavor than arbitrary RPG loot. Unfortunately, some powers become so flexible or overwhelming that they start feeling like cheat codes. Their limitations matter less than the convenience of having the right ability available. It becomes difficult to take a problem seriously when the story keeps giving Jooheon answers to so many different kinds of conflict. The supporting cast does little to improve that feeling. Loyalties, motivations and personalities can bend around Jooheon remarkably quickly. Characters who initially seem to have their own priorities become less convincing once the story needs them to fit into his plans. Watching him outmaneuver people would be more interesting if their decisions did not so often seem written to make him look good. Too much of the cast feels there to validate him. The character designs have the same lack of variation that has become frustrating in a lot of mainstream power fantasy manhwa. Younger men tend toward tall, lean bodies and sharp, conventionally handsome faces. Women often have slim, curvaceous bodies and equally polished features, with many women being an obvious example. There are exceptions, but too much of the cast looks selected from the same catalogue of ideal faces and bodies. Don't get me wrong, I do not need characters to be ugly, but some major differences should exist. Tomb Raider King's cleaner designs often look nice individually, but the overall cast feels much less distinctive. The animation is fine, though, and there are a few ideas worth appreciating. Ultimately that leaves Tomb Raider King at 4/10 and personally I would not recommend. The acceptable animation and a handful of interesting concepts give it enough to stay above a 3, but they are buried under rushed power escalation, implausibly perfect preparation and a cast that keeps bending around the protagonist. The designs add little individuality, and the familiar formula is not made especially entertaining by the execution.

HERMIT_PAIMON

6.00 · 3 Okt 2026

"Poor's Man Solo Leveling " Although the whole plot and timeline is completely different from solo leveling still people compares it just because of art resemblance of characters specially mc . The Ln is written before SL Ln too . Now, the main problems arises in execution of plot and detailing . It's done so, poorly that it looks like a mesh up of different ideas or a rushed story . Initial concept was very good but it's lost the way while finding a direction and setting up a fanbase . The only thing which makes this watchable is personality and critical thinking of mc , he isn't dumb nor afraid to take actions in order to take revenge or protecting his close ones . Overall , it's a 1 time watch kind of anime some people might like this and some not .

mrfried

6.00 · 30 Sep 2026

This has a lot in common with Solo Levelling but it is free from the hype. I'm not someone who likes Solo Levelling as I think it looks good, sounds good but is pretty average and it only gets hype for its edgy nature. It reminds me of Tokyo Ghoul and how everyone lost their minds over that, until several years later they got older and got embarrassed. This is what makes Dogulwang so interesting, it has many of the same beats as Solo Levelling, MC dies in a tomb / dungeon, a Godlike entity revives him, and of cause there is the desire for power, to get stronger than they were and stand at the top. Of cause Dogulwang deviates from things, we have the MC going back into his past, and there is a use of artifacts from tombs which he seeks to collect, instead of tasks that must be overcome. But aside from this not having quite the same level of animation and sound design, it is curious that this just didn't catch on in the same way, that it has gone comparatively unnoticed, there is also the disparity in the scores, which just shows that hype is everything. I don't want to convince people that this is amazing and deserves high scores, this is not amazing, I may be baffled as to why the audience didn't show up, but I think the current score is pretty much where it should be, it is slightly above average and that is about it. Thing is the animation isn't bad, it's good but not the best, the story too isn't bad, there is a bit of mythology mixed in, we have cat and mouse battles with major organisations, and it retains a sense of humour to it. It's not the greatest of stories, but it does its job and makes for an entertaining ride. It does enough to stand out from the crowd, it does enough to be entertaining, it doesn't do enough to make me think "this is properly good"

Melunn

5.00 · 28 Sep 2026

So far, it feels like your average anime—I haven’t read the manhwa. It all felt like it happened too fast and wrapped up too quickly, and there’s a lack of epic battles. I also couldn’t make sense of the character’s reactions in the first episode. I didn’t understand the main character’s motivation either. These are things that could be fixed, but they’d need to invest more money, and I’d be happy if a Japanese dub were released—to be honest, watching anime in any language other than Japanese just doesn’t feel right. If it’s going to continue, they should invest more in the anime and craft a slightly more polished story. They also need a marketing budget—I hadn’t even heard of this anime until I came across it while browsing MAL. It’s like a mindless action movie—which, of course, isn’t a bad thing. I think you can give it a chance, but don’t expect much from the story.

Sjama

7.00 · 11 Okt 2026

This anime is weird. It has the story and animation quality to easily earn an 8/10, yet the way it presents itself brings my rating down to just under 7.5/10. Still, I don't understand its low MAL rating. The art and animation are both quite good, the action scenes are exciting, and the story is unique, even if it draws inspiration from a mix of other anime and manga. The MC and supporting could be more complex, but despite that the MC is quite fun to watch thanks to his personality and behavior. Two things hold it back for me: 1. Sound design: The audio quality is weird and inconsistent. Both the Japanese and original dubs occasionally sound as if they were recorded in an amateur studio. The music doesn't always fit the scenes and sometimes cuts off abruptly. It's not a major issue for me however. 2. Plot progression: It follows mainstream trends, yet the anime also seems to attempt something avant-garde—and doesn't quite pull it off. I've seen it wrongly compared to *Solo Leveling* simply because the MC looks somewhat similar and both series feature a system, but the MCs and their respective systems have little in common. The anime's attempt to balance mainstream appeal with more experimental storytelling results in an inconsistent flow and some unclear details (maybe just plot holes). The fight in the final episode, for example, was visually stunning and exciting, but how it was fought didn't make much sense (I am vague to avoid spoilers).

Ddraig3652

8.00 · 10 Okt 2026

People shit on this anime saying, this is a solo leveling knock-off. And while i'll admit the first episode and the mc looks the same with solo leveling, i didn't find anything else resembling that. Yes He has a system, What about it? It's nothing like Solo leveling's system. Yeah FL resembles Cha Hae-in a little maybe, personally i don't see any similarity except for blonde hair. They are totally different from each other. So No, i don't think this is a cheap Solo leveling knock-off. Animation seems like ai at first but i stopped noticing it after ep 3 and had fun watching it and would recommend people to watch it as well. Personalities of the Relics and their hidden motives seemed interesting to me and will continue reading the manhwa as well. Crow seems like an interesting character as well. Romance too doesn't seem too forced and i've heard it will get better in the furture. Mc and Fl seem cute together and i sense power couple energy from them. Overall, an enjoyable anime.

nex_ou

2.00 · 14 Okt 2026

I'm writing a review cause I definitely cannot understand how someone humanly decent would rate this above 3. To contextualise I'm an old grump, mostly interested in fantasy anime, as I'm a ttrpg player. I like narration, I like worlbuilding, I like psychology (I have a degree) and character building. Tomb raider king has an absolute awfull and unintersting protagonist. Same facial expression every snapshot. Absolutely no growth. Just going to the bank and cashing privilege everytime. And this is the worst you can do to interest kids or even adult. The worldbuilding is absent, there is only glue to fit the action of the protagonist. Narration wise, we learn that apparently being a bully sucking for privilege is a thing in korea. Yeah sorry can't have empathy with an anime that demotes empathy. I have to give a personnal note of 2 and not 1 because of the polished style the studio achieved. Character have the most basic design and no facial expression at all, but it is polished. Have a good day.

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